Amanpreet Bajwa

October 23, 1993
  • Project Success
    0
  • Total Service
    5
  • Completed Service
    0
  • In Queue service
    0

About Freelancer

I’m an Environment and Biome / Foliage Artist, working on upcoming AAA games for PC, Xbox & PS4 and already contributed to more than 8 AAA titles including UE5 Demo, Forza Horizon 4 and The Walking Dead.
I love to create and learn something new. Sharing my knowledge with aspiring artist. https://www.youtube.com/@7bajwa?sub_confirmation=1

Work & Experience

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May 2023 Senior Environment Artist / Mentor
Freelance

+ Working on Vegetation for upcoming AAA games + Created a tutorial series and mentoring the artist in Environment Art + Helping fellow artists finding stable career in game art

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Mar 2022 - Apr 2023 Sr Vegetation Artist
Rockstar Games - Edinburgh, UK

+ Creating beautiful realistic foliage from scratch as per the requirements of the project. + Integrating the assets into the game using the in-house tools. QA and testing. + Keeping foliage assets up to date as per project requirements and AD feedback and bug fixes. + Supporting fellow mates with the workflow and tools related hiccups.

3
Aug 2022 - Jan 2023 3D Environment Artist
Freelance

+ Proudly contributed to UE5 Demo alongside ASC for Epic Games. + Created High quality foliage for cinematic project in UE5

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Mar 2020 - Oct 2021 Environment Artist
Hangar13 - Brno, CZ

+ Working on Assets, Environments & terrains Including the technical parts. + Created assets from scratch and textures them using in-house tools. + Created environment structure and buildings using in-house tools and integrating them to the game + Sculpting the terrain, areas and paths. placing rocks and cliff meshes on the terrain. + Creating white-box bundles for outsource managers and providing relevant details and feedbacks. + Working closely with narrative and level designers to make the level work keeping the art in check. + Discussing the details with leads & ADs and keeping the quality consistent. + Supporting the fellow mates with the tools and pipeline related issues. Supported Veg tools team as well.

3
Jan 2019 - Mar 2020 3D Environment Artist
Freelance

+ Created SciFi environments and spaces for a TV series + Worked on multiple projects with Dekogon including Godfall + Worked on a in-game teaser for a horror game alongside NextGen3D + Worked on various environments and assets for Marketplaces

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Mar 2017 - Jun 2019 Environment Artst
Dhruva Interactive

+ Created high quality realistic foliage from scratch for multiple projects. + Creating texture atlases from scans, Images, modelling and other online resources. + Created from small ground cover to a hero tree for game projects. + Working on Vegetation, props, buildings, Textures from scratch to in-game. + Sculpted and texturing the statues, decals and tilable textures in Zbrush, SD and other workflows. + Doing tech checks plus optimization while discussing the details with leads and ADs. + Finding the solution to the problems and helping others when they need help.