dobosnarcis8
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Project Success0
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Total Service4
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Completed Service0
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In Queue service0
About Freelancer
Hey there,
Iâm Narcis, 2d game artist ready to bring some pixel magic to your mobile games! With an arsenal of creativity and a passion for all things gaming, Iâm the artist you didnât know you needed.
My brush strokes are as swift as a swipe on a touchscreen, and my eye for detail is sharper than a crit from a rogue character.
When it comes to mobile screens, Iâm like a magician with the ability to make visuals pop. Whether itâs designing sleek user interfaces or optimizing art for different resolutions, Iâll ensure your game shines bright on any device.
Work & Experience
-Collaborated with a team of game developers to create concept designs for stylized characters, environments, and props; -Utilized Adobe Photoshop and Illustrator to bring concepts to life and iterate quickly on designs; -Created Ui for mobile games; -Created market Icons,banners and other marketing illustration; -Provided feedback and brainstormed with the team on animations, visual improvements, and game mechanics
-Created high quality 2d game assets such as backgrounds, characters, icons, and Ui designs for casual games; -Utilized Adobe Animate to create engaging and fluid animations for characters and in-game elements; -Collaborated with game designers and developers to ensure the visual style was consistent with the game’s overall design and theme; -Assisted in the development of visual style guides and maintained consistent art assets throughout the games; -Created UI prototypes using Adobe XD, ensuring intuitive and user-friendly interfaces for the games; -Conducted research and analysis of the latest industry trends to ensure the games remained visually appealing and competitive in the market.
-Worked as 2d Artist responsible with conceptual work for character design and prop design. -Created splash page and market app icon. -Worked on prop design, using blender and photoshop. -Worked on UI. -Had to match the style of the lead game artist, in order to ensure the game had a defined style of art. -Utilized Adobe Photoshop, Blender, and other industry-standard tools to create high-quality and visually appealing graphics. -Collaborated closely with game developers, animators, and UI designers to ensure seamless integration of art assets and a cohesive visual experience.