Ali Hyder Khalani

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About Freelancer

As a graduate in software engineering, I bring strong problem-solving skills to the table. My passion lies in 3D art, where I’ve honed my ability to create AAA-quality models. With a solid understanding of game artwork pipeline and processes, I thrive even under pressure, balancing deadlines and resources without compromising style or quality.
Currently, I’m actively seeking a position where I can collaborate with a diverse team, leveraging their expertise to further develop my career.

Education

B
2018 Bachelor's in Software Engineering
Mehran University of Engineering and Technology

Work & Experience

3
MAR/2022 - PRESENT 3D GAME ARTIST
CUBIX.

My job here is to develop game ready 3D assets for games: WAGMI, Dominos, Second World, Boss of the World and an Unannounced in-house project.

3
JAN/2021 - JUL/2021 3D GAME ARTIST
INNOVATIVE SOLUTIONS.

My job here is to develop game ready 3D assets for Whoosh - Cycle Simulator.

3
SEP/2019 - DEC/2020 3D MODELER
THE LOCATION LAB (PVT.) LTD.

My job here is to develop game ready 3D assets.

Skills

3D MODELING
HARD SURFACE MODELING
UV MAPPING
DIGITAL SCULPTING
CHARACTER MODELING
TEXTURE BAKING
HIGH-LOW WORKFLOW
DIGITAL PAINTING
PBR TEXTURING
GAME READY ASSET DEPLOYMENT FOR ENGINE
RENDERING