Matthew Palermo
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About Freelancer
Junior Unity Gameplay Developer & Junior Gameplay Designer, aspiring to grow through challenge, personal development and applying my skills. Lover of video games, baking and traveling.
Through my career path, I have honed my skills in Gameplay Design and Development through working on several projects. My masters capstone project; a 3d collecthathon platformer called Remember Wonder, provided me an opportunity as a Gameplay Designer to iterate and polish a game over a year with a cross-disciplinary team. I also worked on a 2d narrative-driven side-scroller as a Gameplay Developer & Gameplay Designer; titled The AI Story. These projects allowed me to expand my teamwork skills and grow as a developer and a designer.
I have interned for HP. Inc as a Solutions Quality Intern, changing a website’s design from an adaptive to a responsive layout. I also interned for Ambisense while studying abroad in Dublin, working as a Software Engineering Intern by performing unit tests on an air quality device.
I also have a passion for leadership activities. I was the secretary of Rochester Institute of Technology’s Electronic Gaming Society, participated as a student ambassador for the School of Interactive Media, and enforced at PAX East. I also work as a co-teacher at The Coding Space, assisting children between 5-7 on Scratch projects.
I can be reached at mpalermo122@gmail.com
Education
Obtained Master and Bachelor of Science from Rochester Institute of Technology's Game Design & Development Program.
Work & Experience
Coaches students between the ages of 6-12 on personalized Scratch, Python or Unity projects to improve skills. Assigns homework as needed to keep students accountable and prepare them for their next coaching session.
Produced test cases and validation systems for an air quality device with Visual Studio Code and C++ to fix bugs. Incorporated classes using the gMock framework to test against temperature, pressure, and carbon dioxide levels. Managed tasks using Monday.com to track progress and complete deliverables within deadlines.
Scripted an online support portal using Visual Studio Code and HTML/CSS to assist 5,000 monthly mobile users. Refactored an existing codebase from an adaptive to a responsive layout causing broader device compatibility. Utilized AGILE principles and consulted with project managers to communicate barriers and progress.
Conceptualized a website with a team of six to advertise a VR game using Visual Studio Code and HTML/CSS. Constructed a web page for an in-game character to portray the aesthetic of his introverted personality. Communicated with the team daily through Discord to evaluate progress and address potential concerns.