Lionel Miele-Herndon

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About Freelancer

As a passionate game designer and developer, I thrive on creating dynamic, interactive experiences that push the boundaries of what’s possible. My expertise lies in crafting systems that present playful challenges with open-ended solutions, delivering captivating gameplay. With my dedication to innovation, I’m well-equipped to
make a significant impact in the game industry.

Education

G
2016-2020 Game Design and Technology
Parsons The New School for Design

Achievements include earning a minor in Film Production, nomination into the Student Council, attainment of the Dean's List Award four times, and maintenance of a 3.9 GPA.

Work & Experience

L
2021 - 2023 Lead Gameplay Developer
Last Gameboard, Inc.

• Developed digital board games for proprietary hardware, adapting the user experience accordingly • Iterated upon the interaction design of numerous original game titles, improving their onboarding experiences • Performed Quality Assurance Testing for projects across a wide variety of genres and platforms

P
2020 - 2021 Product Owner
Veloxia Technology

• Successfully conducted the soft launch of a hybrid-casual puzzle game on Android and iOS and curated marketing campaigns for two additional titles • Analyzed trends and applied research insight to stay at the bleeding edge of the game industry • Wrote and maintained comprehensive game design documents

C
2018 - 2020 Code Tutor
The New School

• Provided personalized coding assistance to students through one-on-one tutoring sessions, empowering them to become confident and skilled programmers • Demonstrated interpersonal skills and built rapport with students to create a positive atmosphere

Skills

Unity
85%
C#
85%
Git
90%
Adobe Creative Suite
75%
Jira
67%
Google Suite
96%
Microsoft Office
82%
Slack
90%